Diego Sommariva
Graphic Designer - Illustrator · Rockstar Games
Criciúma, Santa Catarina
In My Own Words
<p>Design and the pop culture runs wild in my bloodstream since 2001 when I was a little kid at school doodling super-heroes over old desks...<br />Two decades later and still, my life/journey in graphic design making pop illustrations, handmade typography, logos and graphic collections for top sports & entertainment companies has been thrilling!<br />I also work proficiently across a broad spectrum of design styles with razor-sharp attention to detail, bringing a rich background in trend research, color theory, pattern design and iconography, adept at handling multiple projects simultaneously, maintaining consistent design quality throughout.<br /><br />As an experienced team player, I'm dedicated on inspiring in-house designers with expertise, supporting both design directors and development teams.<br /><br />Former graphic designer at Rockstar Games, I spent two years contributing to the development of creative assets for my favorite video game franchises, GTA V and GTA VI.<br /><br />Some other brands I've helped with my designs through agencies: Xbox, Disney, Netflix, Mattel, Bungie...<br /><br />My mission is to push the boundaries of innovation and craft unique brand imagery for the sports, entertainment, and gaming industries. I achieve this by going the extra mile for my clients, ensuring exceptional results every time.</p>
Work Experience
Graphic Designer
Rockstar Games2020 – Present
• Working within a team of in-house designers and illustrators to develop creative materials from concept to final artwork. • Pushing the company's heritage of innovation and unique brand imagery for a variety of worldwide leading video game franchises. • Working on multiple projects simultaneously across a wide array of design styles. • Create in world 2D assets such as brands, signage, illustrations, clothing designs and interior assets to help craft the worlds made across all titles.
Senior Lead Designer
Power Station Studios LA2022 – Present
Work with the in-house designers team reporting to the design director • Create high level of graphic content, illustrations and branding • Manage/create graphic designs from conception to delivery • Design fresh and trendy concepts • Ensure the brands consistency throughout various design projects • Keep up-to-date with the entertainment industry, fashion market and pop culture • Research and create mood boards• Work with the in-house designers team reporting to the design director • Create high level of graphic content, illustrations and branding • Manage/create graphic designs from conception to delivery • Design fresh and trendy concepts • Ensure the brands consistency throughout various design projects • Keep up-to-date with the entertainment industry, fashion market and pop culture • Research and create mood boards Skills: Textile Prints · Textile Design · Trend Research · Attention to Detail · 2-D Design · Graphic Design · Illustration · Typography · Apparel Design · Fashion Design · Art Direction · Digital Art
Graphic Designer - Apparel Designer
Sgame Pro / Freeday Skatebuilders Co.2017 – 2019
Sgame Pro – Creation of moodboard and eye-catchin graphic designs and illustrations since sketching ideas and finalizing the designs on pc/mac. Supporting the development team in reviewing the UI design for the gaming app, identifying design shortcomings and providing suggestions for improvements for UI. Krakatoa (Sgame clothing brand) – Creating all graphics and illustrations for the apparel collection as t-shirts, hoodies, jackets and accessories. Planning and creating the first collection of clothes with more than 60 products to give support of menchandising for the game company.
Men’s Apparel & Senior Graphic Designer
Santa Cruz Skateboards | Child Skates | Independent Truck Co. | Drop Dead Skateboards2008 – 2017
Selected colour palettes for different collections and worked with suppliers to choose proper fabrics and materials for apparel. Created vibrant and appealing designs for t-shirts, tank tops, hoodies, and pants. Presented collection to sales teams to facilitate proper distribution techniques and familiarize them with products. Designed various graphics, typography, and conceptual items. • Facilitated the conversion of various global products to the Brazilian market in order to maximize local sales. • Adhered to NHS.inc regulations for apparel design.
Men's Apparel & Graphic Designer
Free Surf – Code Session | Tropical Brasil Surfboards2007 – 2007
Selected colour palettes for different collections and worked with suppliers to choose proper fabrics and materials for apparel. Created vibrant and appealing designs for t-shirts, tank tops, hoodies, and pants. Presented collection to sales teams to facilitate proper distribution techniques and familiarize them with products. Designed various graphics, typography, and conceptual items. • Increased surfboard sales by 48% after first collection was launched for Tropical Brasil.
Men’s Apparel & Graphic Designer
Vida Marinha2001 – 2006
Managed team of designers to research streetwear and surf wear and determine most successful and profitable designs to move forward with. Designed graphics, typography, and concept art for business development and future visual products.
Education
Projects
Bungie - Destiny Illustrations
Some graphic illustrations I created for Destiny 2 pursuing a briefing.
Wild Garage Style - GTA V - The Tuners DLC
One of the garages I created at Rockstar Games. I did this from the scratch, using their blank 3D mockups as reference to imagine and create the whole environment. This was a fun job!
Monster Jam - K-Rex logos samples
Logos samples created for the official Monster Jam's K-Rex trucks.
XBOX Graphic Collection 01
I created this graphics for the seasonal Xbox apparel collection. The idea was to pursue the "graphic frontier" briefing supplied.
Western Motorcycles Co.
This wild American eagle was created when I worked at Rockstar Games for in game assets.
Interests
Skills
Industries
Activity
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