Nov 2019 — Now
3D/CAD design lead for industrial design hard goods team across mountain bike and motocross. Model in Alias and Maya.
- Ideation and concept creation for hard goods ID team through rapid modeling and keyshot renderings.
May 2018 — Nov 2019
Visualization Group Manager · Honda R&D Americas, Inc
- Lead team in 3D visualization, VR and modeling.
- Forecast man-hours for group, create schedules.
- Expert in realtime & DCC so•ware. Deltagen, Unreal Engine 4, VRED, Maya, Alias.
- Create movies/animations for design studio.
Sep 2018 — Jun 2019
Part Time Faculty · ArtCenter College of Design
Part-time faculty for Graduate Transportation Design and Systems
Sep 2017 — May 2018
Senior Visualization Designer · Honda R&D Americas, Inc
- Creative Director for animations, presentations, 2D/3D digital design proposals
- Manage Advanced Visualization Design Team.
- Advanced Concept Design Techniques using Maya, Vred, Deltagen, Keyshot, Alias, PiXYZ, Unity/Unreal
- HMI UX/UI Design and implement VR workflows.
- Investigate new technologies to aid in design.
- Video Editing, Motion Design, A•er Effects
Sep 2014 — Sep 2017
Senior Industrial Designer · Intel Corporation
Worked with Hans Moritz of Oakley and Mark Eastwood of Giro Bell Helmets as a Sr. Industrial Designer for
Intel's New Devices Group - Wearables Consumer Electronics, Fitness and Tech
- Lead ID for many wrist worn and other wearable devices from concept ideation to 3D CAD creation for tooling.
- Sketch, Concept, 3D Modeling, Keyshot, Present to Executives.
- Animations, product renderings, CMF, package and graphic design with ad agency.
- Interface with UX/UI teams, Mechanical Engineering, manufacturing and marketing.
Feb 2012 — Sep 2014
CGI Designer & Modeler · Honda R&D Americas, Inc
Lead designer for Visualizations, animations and modeling.
Interior HMI UX/UI visualizations, real-time 3D presentations, full animations and short movies.
Interior and exterior renderings. Photoshop, Illustrator, A•er Effects, Showcase, Bunkspeed, RTT 3DXcite
Deltagen, Keyshot, Vred.
- Exterior rapid polygon concept modeling in Maya and Modo.
- Alias modeling.
- UV texture creation. All 3D creation.
- Maya mental ray/vray lighting, rendering.
- Exterior polygon morph animations.
- Graphic Design and UX/UI Concepts, Visual Design.
May 2006 — Feb 2012
Supervisor · Visualization & Modeling Team
Supervise CAD Data Prep conversion and visualization design teams. Modeling, Shading/texture, UVs. Use
DeltaGen to create photo realistic scenes. Certified DeltaGen user. Maya skills in texture, Light, Animate,
Render.
Lead modeler for the modeling and data prep department at RTT USA in Pasadena. Supervising role
overlooking all data that comes into the office.
Data CAD conversion expert, poly modeling of so• goods in maya and Zbrush. Research of new so•ware and tools. Overseeing projects. Clients include Osiris shoes, Lexus, Audi, Ferrari, Nissan, Infiniti, Spyker, Fisker,
Coach, Boeing, Teague, Opel, Honda, Acura, GM, Jeep, Ford, Ken Block DC Shoes.
Developed Linear Light Scanner for true measure materials.
May 2008 — Oct 2008
Lead Visualization Designer · Nissan Motor Corporation
Lead and train virtual garage team within design studio to build marketing assets for Infiniti G37 coupe.
Including polygon modeling, Interior Rendering and Animations.
Jul 2007 — Dec 2007
Visualization Designer · Modeler
Train at RTT HQ in Munich Germany. Part of the data prep team. Poly modeling, UVs, texture assignment,
DeltaGen work.
Nov 2005 — Jan 2007
Internship · Visualization & Modeling Team
Design, visualization, modeling, texture creation and other general CG work.
Create materials for Art Center CMTEL lab.
CMTEL Material and Textile Design