Allen Pinkerton
3D Design Lead · Fox Head, Inc.
Long Beach, CA
In My Own Words
As an Industrial designer, 3D visualization expert, CAD modeler, and video creator, I am comfortable working in several different facets of the creative process. I've been responsible for setting up teams in all my roles. I am able to implement new workflows quickly and run autonomously. My diverse work background has allowed me to adapt and succeed in many different situations. I thrive on the discovery and curiosity involved in solving new and difficult problems.
Beyond my passion for design, I have a love for teaching and inspiring those around me. As a lead role, I focus on what makes every individual designer unique and use that in creative directing, mentoring and empowering. I pride myself on having a high sensitivity to detail and execution. I like to keep things clear, simple and easy to understand. These are the hallmarks of what I consider strong collaborative design.
Work Experience
3D Design Lead
Fox Head, Inc.2019 – Present
3D/CAD design lead for industrial design hard goods team across mountain bike and motocross. Model in Alias and Maya. - Ideation and concept creation for hard goods ID team through rapid modeling and keyshot renderings.
Visualization Group Manager
Honda R&D Americas, Inc2018 – 2019
- Lead team in 3D visualization, VR and modeling. - Forecast man-hours for group, create schedules. - Expert in realtime & DCC so•ware. Deltagen, Unreal Engine 4, VRED, Maya, Alias. - Create movies/animations for design studio.
Part Time Faculty
ArtCenter College of Design2018 – 2019
Part-time faculty for Graduate Transportation Design and Systems
Senior Visualization Designer
Honda R&D Americas, Inc2017 – 2018
- Creative Director for animations, presentations, 2D/3D digital design proposals - Manage Advanced Visualization Design Team. - Advanced Concept Design Techniques using Maya, Vred, Deltagen, Keyshot, Alias, PiXYZ, Unity/Unreal - HMI UX/UI Design and implement VR workflows. - Investigate new technologies to aid in design. - Video Editing, Motion Design, A•er Effects
Senior Industrial Designer
Intel Corporation2014 – 2017
Worked with Hans Moritz of Oakley and Mark Eastwood of Giro Bell Helmets as a Sr. Industrial Designer for Intel's New Devices Group - Wearables Consumer Electronics, Fitness and Tech - Lead ID for many wrist worn and other wearable devices from concept ideation to 3D CAD creation for tooling. - Sketch, Concept, 3D Modeling, Keyshot, Present to Executives. - Animations, product renderings, CMF, package and graphic design with ad agency. - Interface with UX/UI teams, Mechanical Engineering, manufacturing and marketing.
CGI Designer & Modeler
Honda R&D Americas, Inc2012 – 2014
Lead designer for Visualizations, animations and modeling. Interior HMI UX/UI visualizations, real-time 3D presentations, full animations and short movies. Interior and exterior renderings. Photoshop, Illustrator, A•er Effects, Showcase, Bunkspeed, RTT 3DXcite Deltagen, Keyshot, Vred. - Exterior rapid polygon concept modeling in Maya and Modo. - Alias modeling. - UV texture creation. All 3D creation. - Maya mental ray/vray lighting, rendering. - Exterior polygon morph animations. - Graphic Design and UX/UI Concepts, Visual Design.
Supervisor
Visualization & Modeling Team2006 – 2012
Supervise CAD Data Prep conversion and visualization design teams. Modeling, Shading/texture, UVs. Use DeltaGen to create photo realistic scenes. Certified DeltaGen user. Maya skills in texture, Light, Animate, Render. Lead modeler for the modeling and data prep department at RTT USA in Pasadena. Supervising role overlooking all data that comes into the office. Data CAD conversion expert, poly modeling of so• goods in maya and Zbrush. Research of new so•ware and tools. Overseeing projects. Clients include Osiris shoes, Lexus, Audi, Ferrari, Nissan, Infiniti, Spyker, Fisker, Coach, Boeing, Teague, Opel, Honda, Acura, GM, Jeep, Ford, Ken Block DC Shoes. Developed Linear Light Scanner for true measure materials.
Lead Visualization Designer
Nissan Motor Corporation2008 – 2008
Lead and train virtual garage team within design studio to build marketing assets for Infiniti G37 coupe. Including polygon modeling, Interior Rendering and Animations.
Visualization Designer
Modeler2007 – 2007
Train at RTT HQ in Munich Germany. Part of the data prep team. Poly modeling, UVs, texture assignment, DeltaGen work.
Internship
Visualization & Modeling Team2005 – 2007
Design, visualization, modeling, texture creation and other general CG work. Create materials for Art Center CMTEL lab. CMTEL Material and Textile Design
Education
Activity
Recent posts, comments and shares.